Extermination: Code Red puts you in the driver seat of an alien spacecraft as you try to abduct earthlings while avoiding Earth’s defenses! Inspired by console classics like ToeJam & Earl and MarioKart, Extermination: Code Red was created as a prototype with two other students from George Mason University’s BFA in Computer Game Design program. Built using Unreal Engine 4, my primary role on this project was that of project lead and technical designer, ensuring milestones were reached on time and mentoring other designers in the technical skills required to build a game using UE4.